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- /****************************************************************************
- ** $Id: qt/globjwin.cpp 3.0.3 edited Oct 12 12:18 $
- **
- ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
- **
- ** This file is part of an example program for Qt. This example
- ** program may be used, distributed and modified without limitation.
- **
- *****************************************************************************/
-
- #include <qlayout.h>
- #include <qframe.h>
- #include <qmenubar.h>
- #include <qpopupmenu.h>
- #include <qapplication.h>
- #include <qmessagebox.h>
- #include "globjwin.h"
- #include "glteapots.h"
-
-
- GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name )
- : QWidget( parent, name )
- {
- // Create a menu
- QPopupMenu *file = new QPopupMenu( this );
- file->insertItem( "Exit", qApp, SLOT(quit()), CTRL+Key_Q );
-
- // Create a menu bar
- QMenuBar *m = new QMenuBar( this );
- m->setSeparator( QMenuBar::InWindowsStyle );
- m->insertItem("&File", file );
-
- // Create a nice frame to put around the OpenGL widget
- QFrame* f = new QFrame( this, "frame" );
- f->setFrameStyle( QFrame::Sunken | QFrame::Panel );
- f->setLineWidth( 2 );
-
- // Create our OpenGL widget.
- GLTeapots* c = new GLTeapots( f, "glteapots" );
-
- // Check if we obtained an overlay
- if ( !c->format().hasOverlay() ) {
- QMessageBox::warning( 0, qApp->argv()[0],
- "Failed to get an OpenGL overlay",
- "OK" );
- }
-
- // Now that we have all the widgets, put them into a nice layout
-
- // Put the GL widget inside the frame
- QHBoxLayout* flayout = new QHBoxLayout( f, 2, 2, "flayout");
- flayout->addWidget( c, 1 );
-
- // Top level layout
- QVBoxLayout* hlayout = new QVBoxLayout( this, 20, 20, "hlayout");
- hlayout->setMenuBar( m );
- hlayout->addWidget( f, 1 );
- }
-